Our best work yet. 1 Designer/Artist, 1 Programmer, 1 Musician.

Up to 4 players on local deathmatch! Race around the magnet board to collect the golden memory chips or frag opponent Magnebots to stop them from getting their chips. The game was presented at Facebook Headquarters in Menlo Park, California.
The idea was conceived and developed as part of the Global Game Jam 2016. Developed in under 48hours, achieving the playable build as in the video above. We later updated the game with additional Magnebots, revamped the game menus, player select screen, added character-selection, and optimized the gameplay for better precision and a smoother experience.

Samuel Hum – Game Design, Art, Producer
Kevin Pacheco – Engineer
Elizabeth Zharoff – Composer, Musician, SFX